同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3aac2b1c29cc3abc2a0c28dc3abc2a0c2bbc3abc2bac28d | 렺렱렻ê±Âë Â렻뺠|
SJIS-WIN | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3aac2b1c29cc3abc2a0c28dc3abc2a0c2bbc3abc2bac28d | テォツ?ツコテォツ?ツアテォツ?ツサテェツアツ愿ォツ?ツ催ォツ?ツサテォツコツ |
EUC-JP | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3aac2b1c29cc3abc2a0c28dc3abc2a0c2bbc3abc2bac28d | 谷?尊谷?賊谷?損棚賊?谷??谷?損谷尊? |
UTF-8 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3aac2b1c29cc3abc2a0c28dc3abc2a0c2bbc3abc2bac28d | ë ºë ±ë »ê±ë ë »ëº |
UHC | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3aac2b1c29cc3abc2a0c28dc3abc2a0c2bbc3abc2bac28d | 챘혻쨘챘혻짹챘혻쨩챗짹혵챘혻혥챘혻쨩챘쨘혥 |