同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3a7c2aec29dc3acc285c294c3acc2a9c2a1c3acc285c28dc3abc2a0c28b렺렱렻箝셔쩡셍렋
SJIS-WINc3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3a7c2aec29dc3acc285c294c3acc2a9c2a1c3acc285c28dc3abc2a0c28bテォツ?ツコテォツ?ツアテォツ?ツサテァツョツ敕ャツ?氾ャツゥツ。テャツ?催ォツ?ツ
EUC-JPc3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3a7c2aec29dc3acc285c294c3acc2a9c2a1c3acc285c28dc3abc2a0c28b谷?尊谷?賊谷?損巽速?狸??狸息臓狸??谷??
UTF-8c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3a7c2aec29dc3acc285c294c3acc2a9c2a1c3acc285c28dc3abc2a0c28b렺렱렻箝셔쩡셍렋
UHCc3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3a7c2aec29dc3acc285c294c3acc2a9c2a1c3acc285c28dc3abc2a0c28b챘혻쨘챘혻짹챘혻쨩챌짰혶챙혚혬챙짤징챙혚혥챘혻혢