同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a9c3abc2a0c2bbc3a4c2bdc2bfc3abc2bac28d | 렺렱렺렩렻使뺠|
SJIS-WIN | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a9c3abc2a0c2bbc3a4c2bdc2bfc3abc2bac28d | テォツ?ツコテォツ?ツアテォツ?ツコテォツ?ツゥテォツ?ツサテ、ツスツソテォツコツ |
EUC-JP | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a9c3abc2a0c2bbc3a4c2bdc2bfc3abc2bac28d | 谷?尊谷?賊谷?尊谷?息谷?損辰遜多谷尊? |
UTF-8 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a9c3abc2a0c2bbc3a4c2bdc2bfc3abc2bac28d | ë ºë ±ë ºë ©ë »ä½¿ëº |
UHC | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a9c3abc2a0c2bbc3a4c2bdc2bfc3abc2bac28d | 챘혻쨘챘혻짹챘혻쨘챘혻짤챘혻쨩채쩍쩔챘쨘혥 |