同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bbc3abc2a0c2b14d | 렺렱렺렦렻ë Â렻렱M |
SJIS-WIN | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bbc3abc2a0c2b14d | テォツ?ツコテォツ?ツアテォツ?ツコテォツ?ツヲテォツ?ツサテォツ?ツ榲ォツ?ツサテォツ?ツアM |
EUC-JP | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bbc3abc2a0c2b14d | 谷?尊谷?賊谷?尊谷?側谷?損谷??谷?損谷?賊M |
UTF-8 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bbc3abc2a0c2b14d | ë ºë ±ë ºë ¦ë »ë ë »ë ±M |
UHC | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bbc3abc2a0c2b14d | 챘혻쨘챘혻짹챘혻쨘챘혻짝챘혻쨩챘혻혷챘혻쨩챘혻짹M |