同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3abc2a0c2b0c3abc2a0c2bbc3abc2a0c2ae67c3abc2a0c2bac3acc294c2bdc3a6c296c2a4c3abc2a0c2a9 | 렺렰렻렮gë ºì½æ¤렩 |
SJIS-WIN | c3abc2a0c2bac3abc2a0c2b0c3abc2a0c2bbc3abc2a0c2ae67c3abc2a0c2bac3acc294c2bdc3a6c296c2a4c3abc2a0c2a9 | テォツ?ツコテォツ?ツーテォツ?ツサテォツ?ツョgテォツ?ツコテャツ板ステヲツ鳴、テォツ?ツゥ |
EUC-JP | c3abc2a0c2bac3abc2a0c2b0c3abc2a0c2bbc3abc2a0c2ae67c3abc2a0c2bac3acc294c2bdc3a6c296c2a4c3abc2a0c2a9 | 谷?尊谷?属谷?損谷?速g谷?尊狸?遜脱?造谷?息 |
UTF-8 | c3abc2a0c2bac3abc2a0c2b0c3abc2a0c2bbc3abc2a0c2ae67c3abc2a0c2bac3acc294c2bdc3a6c296c2a4c3abc2a0c2a9 | ë ºë °ë »ë ®gë ºì½æ¤ë © |
UHC | c3abc2a0c2bac3abc2a0c2b0c3abc2a0c2bbc3abc2a0c2ae67c3abc2a0c2bac3acc294c2bdc3a6c296c2a4c3abc2a0c2a9 | 챘혻쨘챘혻째챘혻쨩챘혻짰g챘혻쨘챙혬쩍챈혯짚챘혻짤 |