同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3abc2a0c2afc3abc2a0c2bbc3a6c297c2bcc3abc2a0c2b1c3abc2a0c2bbc3a4c2bcc2bcc3acc285c294렺렯렻旼렱렻似셔
SJIS-WINc3abc2a0c2bac3abc2a0c2afc3abc2a0c2bbc3a6c297c2bcc3abc2a0c2b1c3abc2a0c2bbc3a4c2bcc2bcc3acc285c294テォツ?ツコテォツ?ツッテォツ?ツサテヲツ猟シテォツ?ツアテォツ?ツサテ、ツシツシテャツ?
EUC-JPc3abc2a0c2bac3abc2a0c2afc3abc2a0c2bbc3a6c297c2bcc3abc2a0c2b1c3abc2a0c2bbc3a4c2bcc2bcc3acc285c294谷?尊谷?俗谷?損脱?村谷?賊谷?損辰村村狸??
UTF-8c3abc2a0c2bac3abc2a0c2afc3abc2a0c2bbc3a6c297c2bcc3abc2a0c2b1c3abc2a0c2bbc3a4c2bcc2bcc3acc285c294렺렯렻旼렱렻似셔
UHCc3abc2a0c2bac3abc2a0c2afc3abc2a0c2bbc3a6c297c2bcc3abc2a0c2b1c3abc2a0c2bbc3a4c2bcc2bcc3acc285c294챘혻쨘챘혻짱챘혻쨩챈혰쩌챘혻짹챘혻쨩채쩌쩌챙혚혬