同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3a9c2b0c2bbc3acc294c2bdc3abc2a0c297c3abc2a0c2bac3abc2a0c2b24d | ë ºë Â렻鰻ì½ë Â렺렲M |
SJIS-WIN | c3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3a9c2b0c2bbc3acc294c2bdc3abc2a0c297c3abc2a0c2bac3abc2a0c2b24d | テォツ?ツコテォツ?ツュテォツ?ツサテゥツーツサテャツ板ステォツ?ツ療ォツ?ツコテォツ?ツイM |
EUC-JP | c3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3a9c2b0c2bbc3acc294c2bdc3abc2a0c297c3abc2a0c2bac3abc2a0c2b24d | 谷?尊谷?足谷?損辿属損狸?遜谷??谷?尊谷?族M |
UTF-8 | c3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3a9c2b0c2bbc3acc294c2bdc3abc2a0c297c3abc2a0c2bac3abc2a0c2b24d | ë ºë ë »é°»ì½ë ë ºë ²M |
UHC | c3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3a9c2b0c2bbc3acc294c2bdc3abc2a0c297c3abc2a0c2bac3abc2a0c2b24d | 챘혻쨘챘혻짯챘혻쨩챕째쨩챙혬쩍챘혻혰챘혻쨘챘혻짼M |