同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3a9c2b0c2bbc3acc294c2bbc3abc2a0c2b1c3abc2a0c2bbc3abc2a0c28e | ë ºë Â렻鰻ì»렱렻렠|
SJIS-WIN | c3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3a9c2b0c2bbc3acc294c2bbc3abc2a0c2b1c3abc2a0c2bbc3abc2a0c28e | テォツ?ツコテォツ?ツュテォツ?ツサテゥツーツサテャツ板サテォツ?ツアテォツ?ツサテォツ?ツ |
EUC-JP | c3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3a9c2b0c2bbc3acc294c2bbc3abc2a0c2b1c3abc2a0c2bbc3abc2a0c28e | 谷?尊谷?足谷?損辿属損狸?損谷?賊谷?損谷?? |
UTF-8 | c3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3a9c2b0c2bbc3acc294c2bbc3abc2a0c2b1c3abc2a0c2bbc3abc2a0c28e | ë ºë ë »é°»ì»ë ±ë »ë |
UHC | c3abc2a0c2bac3abc2a0c2adc3abc2a0c2bbc3a9c2b0c2bbc3acc294c2bbc3abc2a0c2b1c3abc2a0c2bbc3abc2a0c28e | 챘혻쨘챘혻짯챘혻쨩챕째쨩챙혬쨩챘혻짹챘혻쨩챘혻혦 |