同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bbc3a3c285c294c3abc2a0c28dc3abc2a0c2bbc3abc2a0c297 | 렺렦렻ã Âë Â렻렠|
SJIS-WIN | c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bbc3a3c285c294c3abc2a0c28dc3abc2a0c2bbc3abc2a0c297 | テォツ?ツコテォツ?ツヲテォツ?ツサテ」ツ?氾ォツ?ツ催ォツ?ツサテォツ?ツ |
EUC-JP | c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bbc3a3c285c294c3abc2a0c28dc3abc2a0c2bbc3abc2a0c297 | 谷?尊谷?側谷?損達??谷??谷?損谷?? |
UTF-8 | c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bbc3a3c285c294c3abc2a0c28dc3abc2a0c2bbc3abc2a0c297 | ë ºë ¦ë »ã ë ë »ë |
UHC | c3abc2a0c2bac3abc2a0c2a6c3abc2a0c2bbc3a3c285c294c3abc2a0c28dc3abc2a0c2bbc3abc2a0c297 | 챘혻쨘챘혻짝챘혻쨩찾혚혬챘혻혥챘혻쨩챘혻혰 |