同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3a9c2a0c298c3aac2b1c2b0c3abc2a0c2afc3abc2a0c2bac3abc2a0c2b1 | 렺렢렻é Â거렯렺렱 |
SJIS-WIN | c3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3a9c2a0c298c3aac2b1c2b0c3abc2a0c2afc3abc2a0c2bac3abc2a0c2b1 | テォツ?ツコテォツ?ツ「テォツ?ツサテゥツ?ツ佚ェツアツーテォツ?ツッテォツ?ツコテォツ?ツア |
EUC-JP | c3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3a9c2a0c298c3aac2b1c2b0c3abc2a0c2afc3abc2a0c2bac3abc2a0c2b1 | 谷?尊谷?蔵谷?損辿??棚賊属谷?俗谷?尊谷?賊 |
UTF-8 | c3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3a9c2a0c298c3aac2b1c2b0c3abc2a0c2afc3abc2a0c2bac3abc2a0c2b1 | ë ºë ¢ë »é ê±°ë ¯ë ºë ± |
UHC | c3abc2a0c2bac3abc2a0c2a2c3abc2a0c2bbc3a9c2a0c298c3aac2b1c2b0c3abc2a0c2afc3abc2a0c2bac3abc2a0c2b1 | 챘혻쨘챘혻짖챘혻쨩챕혻혱챗짹째챘혻짱챘혻쨘챘혻짹 |