同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3abc2a0c28ac3abc2a0c2bbc3a4c2bcc2bcc3acc294c2bbc3abc2a0c296c3abc2a0c2bac3abc2a0c28b4d렺렊렻似씻렖렺렋M
SJIS-WINc3abc2a0c2bac3abc2a0c28ac3abc2a0c2bbc3a4c2bcc2bcc3acc294c2bbc3abc2a0c296c3abc2a0c2bac3abc2a0c28b4dテォツ?ツコテォツ?ツ甘ォツ?ツサテ、ツシツシテャツ板サテォツ?ツ姪ォツ?ツコテォツ?ツ貴
EUC-JPc3abc2a0c2bac3abc2a0c28ac3abc2a0c2bbc3a4c2bcc2bcc3acc294c2bbc3abc2a0c296c3abc2a0c2bac3abc2a0c28b4d谷?尊谷??谷?損辰村村狸?損谷??谷?尊谷??M
UTF-8c3abc2a0c2bac3abc2a0c28ac3abc2a0c2bbc3a4c2bcc2bcc3acc294c2bbc3abc2a0c296c3abc2a0c2bac3abc2a0c28b4d렺렊렻似씻렖렺렋M
UHCc3abc2a0c2bac3abc2a0c28ac3abc2a0c2bbc3a4c2bcc2bcc3acc294c2bbc3abc2a0c296c3abc2a0c2bac3abc2a0c28b4d챘혻쨘챘혻혡챘혻쨩채쩌쩌챙혬쨩챘혻혯챘혻쨘챘혻혢M