同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3abc2a0c28ac3abc2a0c2bbc3a4c2bcc2bcc3acc294c2bbc3abc2a0c294c3abc2a0c2bbc3acc297c2b6렺렊렻似씻렔렻엶
SJIS-WINc3abc2a0c2bac3abc2a0c28ac3abc2a0c2bbc3a4c2bcc2bcc3acc294c2bbc3abc2a0c294c3abc2a0c2bbc3acc297c2b6テォツ?ツコテォツ?ツ甘ォツ?ツサテ、ツシツシテャツ板サテォツ?ツ氾ォツ?ツサテャツ猟カ
EUC-JPc3abc2a0c2bac3abc2a0c28ac3abc2a0c2bbc3a4c2bcc2bcc3acc294c2bbc3abc2a0c294c3abc2a0c2bbc3acc297c2b6谷?尊谷??谷?損辰村村狸?損谷??谷?損狸?其
UTF-8c3abc2a0c2bac3abc2a0c28ac3abc2a0c2bbc3a4c2bcc2bcc3acc294c2bbc3abc2a0c294c3abc2a0c2bbc3acc297c2b6렺렊렻似씻렔렻엶
UHCc3abc2a0c2bac3abc2a0c28ac3abc2a0c2bbc3a4c2bcc2bcc3acc294c2bbc3abc2a0c294c3abc2a0c2bbc3acc297c2b6챘혻쨘챘혻혡챘혻쨩채쩌쩌챙혬쨩챘혻혬챘혻쨩챙혰쨋