同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3a5c28fc2a95fc3abc2a0c2bac3a9c281c294c3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bac3abc2a0c2b1렺叩_렺達렻렊렺렱
SJIS-WINc3abc2a0c2bac3a5c28fc2a95fc3abc2a0c2bac3a9c281c294c3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bac3abc2a0c2b1テォツ?ツコテ・ツ渉ゥ_テォツ?ツコテゥツ?氾ォツ?ツサテォツ?ツ甘ォツ?ツコテォツ?ツア
EUC-JPc3abc2a0c2bac3a5c28fc2a95fc3abc2a0c2bac3a9c281c294c3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bac3abc2a0c2b1谷?尊奪?息_谷?尊辿??谷?損谷??谷?尊谷?賊
UTF-8c3abc2a0c2bac3a5c28fc2a95fc3abc2a0c2bac3a9c281c294c3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bac3abc2a0c2b1렺叩_렺達렻렊렺렱
UHCc3abc2a0c2bac3a5c28fc2a95fc3abc2a0c2bac3a9c281c294c3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bac3abc2a0c2b1챘혻쨘책혧짤_챘혻쨘챕혖혬챘혻쨩챘혻혡챘혻쨘챘혻짹