同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3a5c28fc2a959c3abc2a0c2bac3a5c28fc2a9c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3abc2a0c296렺叩Y렺叩렻렓렻렖
SJIS-WINc3abc2a0c2bac3a5c28fc2a959c3abc2a0c2bac3a5c28fc2a9c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3abc2a0c296テォツ?ツコテ・ツ渉ゥYテォツ?ツコテ・ツ渉ゥテォツ?ツサテォツ?ツ禿ォツ?ツサテォツ?ツ
EUC-JPc3abc2a0c2bac3a5c28fc2a959c3abc2a0c2bac3a5c28fc2a9c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3abc2a0c296谷?尊奪?息Y谷?尊奪?息谷?損谷??谷?損谷??
UTF-8c3abc2a0c2bac3a5c28fc2a959c3abc2a0c2bac3a5c28fc2a9c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3abc2a0c296렺叩Y렺叩렻렓렻렖
UHCc3abc2a0c2bac3a5c28fc2a959c3abc2a0c2bac3a5c28fc2a9c3abc2a0c2bbc3abc2a0c293c3abc2a0c2bbc3abc2a0c296챘혻쨘책혧짤Y챘혻쨘책혧짤챘혻쨩챘혻혫챘혻쨩챘혻혯