同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3a4c2bcc2bcc3abc2b4c2acc3acc297c2bcc3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bac3abc2a0c2a6렺似봬염렻렊렺렦
SJIS-WINc3abc2a0c2bac3a4c2bcc2bcc3abc2b4c2acc3acc297c2bcc3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bac3abc2a0c2a6テォツ?ツコテ、ツシツシテォツエツャテャツ猟シテォツ?ツサテォツ?ツ甘ォツ?ツコテォツ?ツヲ
EUC-JPc3abc2a0c2bac3a4c2bcc2bcc3abc2b4c2acc3acc297c2bcc3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bac3abc2a0c2a6谷?尊辰村村谷卒測狸?村谷?損谷??谷?尊谷?側
UTF-8c3abc2a0c2bac3a4c2bcc2bcc3abc2b4c2acc3acc297c2bcc3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bac3abc2a0c2a6렺似봬염렻렊렺렦
UHCc3abc2a0c2bac3a4c2bcc2bcc3abc2b4c2acc3acc297c2bcc3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bac3abc2a0c2a6챘혻쨘채쩌쩌챘쨈짭챙혰쩌챘혻쨩챘혻혡챘혻쨘챘혻짝