同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2b1c3abc2a1c283c3acc284c2a4c3acc284c2bcc3acc284c2b9c3abc2a0c2b1c3a4c2bec29dc3abc2a0c2bb | ë ±ë¡Âì¤ì¼ì¹렱ä¾Âë » |
SJIS-WIN | c3abc2a0c2b1c3abc2a1c283c3acc284c2a4c3acc284c2bcc3acc284c2b9c3abc2a0c2b1c3a4c2bec29dc3abc2a0c2bb | テォツ?ツアテォツ。ツεャツ?、テャツ?シテャツ?ケテォツ?ツアテ、ツセツ敕ォツ?ツサ |
EUC-JP | c3abc2a0c2b1c3abc2a1c283c3acc284c2a4c3acc284c2bcc3acc284c2b9c3abc2a0c2b1c3a4c2bec29dc3abc2a0c2bb | 谷?賊谷臓?狸?造狸?村狸?孫谷?賊辰他?谷?損 |
UTF-8 | c3abc2a0c2b1c3abc2a1c283c3acc284c2a4c3acc284c2bcc3acc284c2b9c3abc2a0c2b1c3a4c2bec29dc3abc2a0c2bb | ë ±ë¡ì¤ì¼ì¹ë ±ä¾ë » |
UHC | c3abc2a0c2b1c3abc2a1c283c3acc284c2a4c3acc284c2bcc3acc284c2b9c3abc2a0c2b1c3a4c2bec29dc3abc2a0c2bb | 챘혻짹챘징혘챙혙짚챙혙쩌챙혙쨔챘혻짹채쩐혶챘혻쨩 |