同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2b1c3abc2a1c282c3acc294c2acc3abc2a0c29fc3acc295c28dc3abc2a0c2b0c3acc284c2adc3acc285c294렱롂씬렟앍렰섭셔
SJIS-WINc3abc2a0c2b1c3abc2a1c282c3acc294c2acc3abc2a0c29fc3acc295c28dc3abc2a0c2b0c3acc284c2adc3acc285c294テォツ?ツアテォツ。ツづャツ板ャテォツ?ツ淌ャツ閉催ォツ?ツーテャツ?ュテャツ?
EUC-JPc3abc2a0c2b1c3abc2a1c282c3acc294c2acc3abc2a0c29fc3acc295c28dc3abc2a0c2b0c3acc284c2adc3acc285c294谷?賊谷臓?狸?測谷??狸??谷?属狸?足狸??
UTF-8c3abc2a0c2b1c3abc2a1c282c3acc294c2acc3abc2a0c29fc3acc295c28dc3abc2a0c2b0c3acc284c2adc3acc285c294렱롂씬렟앍렰섭셔
UHCc3abc2a0c2b1c3abc2a1c282c3acc294c2acc3abc2a0c29fc3acc295c28dc3abc2a0c2b0c3acc284c2adc3acc285c294챘혻짹챘징혗챙혬짭챘혻혺챙혮혥챘혻째챙혙짯챙혚혬