同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2b1c3abc2a1c282c3acc285c2a4c3abc2a0c2afc3abc2a0c28dc3acc296c28dc3a8c293c29ac3abc2a0c2af렱롂셤렯렍얍蓚렯
SJIS-WINc3abc2a0c2b1c3abc2a1c282c3acc285c2a4c3abc2a0c2afc3abc2a0c28dc3acc296c28dc3a8c293c29ac3abc2a0c2afテォツ?ツアテォツ。ツづャツ?、テォツ?ツッテォツ?ツ催ャツ鳴催ィツ督堙ォツ?ツッ
EUC-JPc3abc2a0c2b1c3abc2a1c282c3acc285c2a4c3abc2a0c2afc3abc2a0c28dc3acc296c28dc3a8c293c29ac3abc2a0c2af谷?賊谷臓?狸?造谷?俗谷??狸??竪??谷?俗
UTF-8c3abc2a0c2b1c3abc2a1c282c3acc285c2a4c3abc2a0c2afc3abc2a0c28dc3acc296c28dc3a8c293c29ac3abc2a0c2af렱롂셤렯렍얍蓚렯
UHCc3abc2a0c2b1c3abc2a1c282c3acc285c2a4c3abc2a0c2afc3abc2a0c28dc3acc296c28dc3a8c293c29ac3abc2a0c2af챘혻짹챘징혗챙혚짚챘혻짱챘혻혥챙혯혥챔혫혳챘혻짱