同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2b1c3abc2a1c282c3acc284c2acc3acc285c2b0c3acc286c296c3abc2a0c2b1c3abc2a0c296c3acc283c2b7렱롂섬셰솖렱렖샷
SJIS-WINc3abc2a0c2b1c3abc2a1c282c3acc284c2acc3acc285c2b0c3acc286c296c3abc2a0c2b1c3abc2a0c296c3acc283c2b7テォツ?ツアテォツ。ツづャツ?ャテャツ?ーテャツ?姪ォツ?ツアテォツ?ツ姪ャツδキ
EUC-JPc3abc2a0c2b1c3abc2a1c282c3acc284c2acc3acc285c2b0c3acc286c296c3abc2a0c2b1c3abc2a0c296c3acc283c2b7谷?賊谷臓?狸?測狸?属狸??谷?賊谷??狸?揃
UTF-8c3abc2a0c2b1c3abc2a1c282c3acc284c2acc3acc285c2b0c3acc286c296c3abc2a0c2b1c3abc2a0c296c3acc283c2b7렱롂섬셰솖렱렖샷
UHCc3abc2a0c2b1c3abc2a1c282c3acc284c2acc3acc285c2b0c3acc286c296c3abc2a0c2b1c3abc2a0c296c3acc283c2b7챘혻짹챘징혗챙혙짭챙혚째챙혛혯챘혻짹챘혻혯챙혘쨌