同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2b1c3abc2a0c29cc3abc2a1c298c3abc2a0c2aac3a4c2bbc2b0c3acc295c28cc3abc2a1c28cc3abc2a0c2b3 | ë ±ë Âë¡Â렪仰ìÂÂë¡Âë ³ |
SJIS-WIN | c3abc2a0c2b1c3abc2a0c29cc3abc2a1c298c3abc2a0c2aac3a4c2bbc2b0c3acc295c28cc3abc2a1c28cc3abc2a0c2b3 | テォツ?ツアテォツ?ツ愿ォツ。ツ佚ォツ?ツェテ、ツサツーテャツ閉古ォツ。ツ古ォツ?ツウ |
EUC-JP | c3abc2a0c2b1c3abc2a0c29cc3abc2a1c298c3abc2a0c2aac3a4c2bbc2b0c3acc295c28cc3abc2a1c28cc3abc2a0c2b3 | 谷?賊谷??谷臓?谷?捉辰損属狸??谷臓?谷?続 |
UTF-8 | c3abc2a0c2b1c3abc2a0c29cc3abc2a1c298c3abc2a0c2aac3a4c2bbc2b0c3acc295c28cc3abc2a1c28cc3abc2a0c2b3 | ë ±ë ë¡ë ªä»°ìë¡ë ³ |
UHC | c3abc2a0c2b1c3abc2a0c29cc3abc2a1c298c3abc2a0c2aac3a4c2bbc2b0c3acc295c28cc3abc2a1c28cc3abc2a0c2b3 | 챘혻짹챘혻혵챘징혱챘혻짧채쨩째챙혮혣챘징혣챘혻쨀 |