同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc284c295c3acc286c290c3abc2a0c2b1c3abc2a0c29ac3a8c29cc288렱렚裂섕손렱렚蜈
SJIS-WINc3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc284c295c3acc286c290c3abc2a0c2b1c3abc2a0c29ac3a8c29cc288テォツ?ツアテォツ?ツ堙ッツヲツ?テャツ?陛ャツ?静ォツ?ツアテォツ?ツ堙ィツ慊
EUC-JPc3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc284c295c3acc286c290c3abc2a0c2b1c3abc2a0c29ac3a8c29cc288谷?賊谷??誰側?狸??狸??谷?賊谷??竪??
UTF-8c3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc284c295c3acc286c290c3abc2a0c2b1c3abc2a0c29ac3a8c29cc288렱렚裂섕손렱렚蜈
UHCc3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc284c295c3acc286c290c3abc2a0c2b1c3abc2a0c29ac3a8c29cc288챘혻짹챘혻혳챦짝혻챙혙혮챙혛혨챘혻짹챘혻혳챔혵혞