同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2b1c3abc2a0c29ac3acc286c28ec3acc294c2b0c3abc2a0c293c3acc283c2b7c3acc283c2acc3a9c280c29d렱렚솎씰렓샷샬逝
SJIS-WINc3abc2a0c2b1c3abc2a0c29ac3acc286c28ec3acc294c2b0c3abc2a0c293c3acc283c2b7c3acc283c2acc3a9c280c29dテォツ?ツアテォツ?ツ堙ャツ?偲ャツ板ーテォツ?ツ禿ャツδキテャツδャテゥツ?ツ
EUC-JPc3abc2a0c2b1c3abc2a0c29ac3acc286c28ec3acc294c2b0c3abc2a0c293c3acc283c2b7c3acc283c2acc3a9c280c29d谷?賊谷??狸??狸?属谷??狸?揃狸?測辿??
UTF-8c3abc2a0c2b1c3abc2a0c29ac3acc286c28ec3acc294c2b0c3abc2a0c293c3acc283c2b7c3acc283c2acc3a9c280c29d렱렚솎씰렓샷샬逝
UHCc3abc2a0c2b1c3abc2a0c29ac3acc286c28ec3acc294c2b0c3abc2a0c293c3acc283c2b7c3acc283c2acc3a9c280c29d챘혻짹챘혻혳챙혛혦챙혬째챘혻혫챙혘쨌챙혘짭챕?혶