同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2b1c3abc2a0c29ac3acc285c28bc3abc2a0c2b1c3abc2a0c297c3a7c2a7c2a9c3acc283c2b4c3acc285c28d렱렚셋렱렗秩샴셍
SJIS-WINc3abc2a0c2b1c3abc2a0c29ac3acc285c28bc3abc2a0c2b1c3abc2a0c297c3a7c2a7c2a9c3acc283c2b4c3acc285c28dテォツ?ツアテォツ?ツ堙ャツ?凝ォツ?ツアテォツ?ツ療ァツァツゥテャツδエテャツ?
EUC-JPc3abc2a0c2b1c3abc2a0c29ac3acc285c28bc3abc2a0c2b1c3abc2a0c297c3a7c2a7c2a9c3acc283c2b4c3acc285c28d谷?賊谷??狸??谷?賊谷??巽則息狸?卒狸??
UTF-8c3abc2a0c2b1c3abc2a0c29ac3acc285c28bc3abc2a0c2b1c3abc2a0c297c3a7c2a7c2a9c3acc283c2b4c3acc285c28d렱렚셋렱렗秩샴셍
UHCc3abc2a0c2b1c3abc2a0c29ac3acc285c28bc3abc2a0c2b1c3abc2a0c297c3a7c2a7c2a9c3acc283c2b4c3acc285c28d챘혻짹챘혻혳챙혚혢챘혻짹챘혻혰챌짠짤챙혘쨈챙혚혥