同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2b1c3abc2a0c29ac3acc284c2a7c3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc284c295c3acc284c288렱렚섧렱렚裂섕섈
SJIS-WINc3abc2a0c2b1c3abc2a0c29ac3acc284c2a7c3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc284c295c3acc284c288テォツ?ツアテォツ?ツ堙ャツ?ァテォツ?ツアテォツ?ツ堙ッツヲツ?テャツ?陛ャツ?
EUC-JPc3abc2a0c2b1c3abc2a0c29ac3acc284c2a7c3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc284c295c3acc284c288谷?賊谷??狸?則谷?賊谷??誰側?狸??狸??
UTF-8c3abc2a0c2b1c3abc2a0c29ac3acc284c2a7c3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc284c295c3acc284c288렱렚섧렱렚裂섕섈
UHCc3abc2a0c2b1c3abc2a0c29ac3acc284c2a7c3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc284c295c3acc284c288챘혻짹챘혻혳챙혙짠챘혻짹챘혻혳챦짝혻챙혙혮챙혙혞