同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2b1c3abc2a0c29ac3acc284c2a4c3acc283c2b4c3acc285c2a8c3acc295c2a0c3abc2a1c28ec3acc284c290렱렚설샴셨애롎섐
SJIS-WINc3abc2a0c2b1c3abc2a0c29ac3acc284c2a4c3acc283c2b4c3acc285c2a8c3acc295c2a0c3abc2a1c28ec3acc284c290テォツ?ツアテォツ?ツ堙ャツ?、テャツδエテャツ?ィテャツ閉?テォツ。ツ偲ャツ?
EUC-JPc3abc2a0c2b1c3abc2a0c29ac3acc284c2a4c3acc283c2b4c3acc285c2a8c3acc295c2a0c3abc2a1c28ec3acc284c290谷?賊谷??狸?造狸?卒狸?即狸??谷臓?狸??
UTF-8c3abc2a0c2b1c3abc2a0c29ac3acc284c2a4c3acc283c2b4c3acc285c2a8c3acc295c2a0c3abc2a1c28ec3acc284c290렱렚설샴셨애롎섐
UHCc3abc2a0c2b1c3abc2a0c29ac3acc284c2a4c3acc283c2b4c3acc285c2a8c3acc295c2a0c3abc2a1c28ec3acc284c290챘혻짹챘혻혳챙혙짚챙혘쨈챙혚짢챙혮혻챘징혦챙혙혨