同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2b1c3abc2a0c29ac3acc284c2a46bc3abc2a0c2b1c3abc2a0c29ac3acc283c2b4c3abc2a0c2b1c3abc2a0c297 | ë ±ë Âì¤kë ±ë Âì´렱렠|
SJIS-WIN | c3abc2a0c2b1c3abc2a0c29ac3acc284c2a46bc3abc2a0c2b1c3abc2a0c29ac3acc283c2b4c3abc2a0c2b1c3abc2a0c297 | テォツ?ツアテォツ?ツ堙ャツ?、kテォツ?ツアテォツ?ツ堙ャツδエテォツ?ツアテォツ?ツ |
EUC-JP | c3abc2a0c2b1c3abc2a0c29ac3acc284c2a46bc3abc2a0c2b1c3abc2a0c29ac3acc283c2b4c3abc2a0c2b1c3abc2a0c297 | 谷?賊谷??狸?造k谷?賊谷??狸?卒谷?賊谷?? |
UTF-8 | c3abc2a0c2b1c3abc2a0c29ac3acc284c2a46bc3abc2a0c2b1c3abc2a0c29ac3acc283c2b4c3abc2a0c2b1c3abc2a0c297 | ë ±ë ì¤kë ±ë ì´ë ±ë |
UHC | c3abc2a0c2b1c3abc2a0c29ac3acc284c2a46bc3abc2a0c2b1c3abc2a0c29ac3acc283c2b4c3abc2a0c2b1c3abc2a0c297 | 챘혻짹챘혻혳챙혙짚k챘혻짹챘혻혳챙혘쨈챘혻짹챘혻혰 |