同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2b1c3abc2a0c29ac3acc284c29fc3abc2a0c2b1c3abc2a0c29ac3a7c2a7c2a9c3acc283c2b4c3acc284c2a44d | ë ±ë ÂìÂÂë ±ë Â秩ì´ì¤M |
SJIS-WIN | c3abc2a0c2b1c3abc2a0c29ac3acc284c29fc3abc2a0c2b1c3abc2a0c29ac3a7c2a7c2a9c3acc283c2b4c3acc284c2a44d | テォツ?ツアテォツ?ツ堙ャツ?淌ォツ?ツアテォツ?ツ堙ァツァツゥテャツδエテャツ?、M |
EUC-JP | c3abc2a0c2b1c3abc2a0c29ac3acc284c29fc3abc2a0c2b1c3abc2a0c29ac3a7c2a7c2a9c3acc283c2b4c3acc284c2a44d | 谷?賊谷??狸??谷?賊谷??巽則息狸?卒狸?造M |
UTF-8 | c3abc2a0c2b1c3abc2a0c29ac3acc284c29fc3abc2a0c2b1c3abc2a0c29ac3a7c2a7c2a9c3acc283c2b4c3acc284c2a44d | ë ±ë ìë ±ë 秩ì´ì¤M |
UHC | c3abc2a0c2b1c3abc2a0c29ac3acc284c29fc3abc2a0c2b1c3abc2a0c29ac3a7c2a7c2a9c3acc283c2b4c3acc284c2a44d | 챘혻짹챘혻혳챙혙혺챘혻짹챘혻혳챌짠짤챙혘쨈챙혙짚M |