同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2b1c3abc2a0c29ac3acc283c2ac6bc3abc2a0c2b1c3abc2a0c29ac3acc283c2b4c3abc2a0c2b1c3abc2a0c29a | ë ±ë Âì¬kë ±ë Âì´렱렠|
SJIS-WIN | c3abc2a0c2b1c3abc2a0c29ac3acc283c2ac6bc3abc2a0c2b1c3abc2a0c29ac3acc283c2b4c3abc2a0c2b1c3abc2a0c29a | テォツ?ツアテォツ?ツ堙ャツδャkテォツ?ツアテォツ?ツ堙ャツδエテォツ?ツアテォツ?ツ |
EUC-JP | c3abc2a0c2b1c3abc2a0c29ac3acc283c2ac6bc3abc2a0c2b1c3abc2a0c29ac3acc283c2b4c3abc2a0c2b1c3abc2a0c29a | 谷?賊谷??狸?測k谷?賊谷??狸?卒谷?賊谷?? |
UTF-8 | c3abc2a0c2b1c3abc2a0c29ac3acc283c2ac6bc3abc2a0c2b1c3abc2a0c29ac3acc283c2b4c3abc2a0c2b1c3abc2a0c29a | ë ±ë ì¬kë ±ë ì´ë ±ë |
UHC | c3abc2a0c2b1c3abc2a0c29ac3acc283c2ac6bc3abc2a0c2b1c3abc2a0c29ac3acc283c2b4c3abc2a0c2b1c3abc2a0c29a | 챘혻짹챘혻혳챙혘짭k챘혻짹챘혻혳챙혘쨈챘혻짹챘혻혳 |