同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2b1c3abc2a0c29ac3a9c299c2a4c3acc283c2acc3acc286c2b0c3abc2a0c2b1c3abc2a0c296 | ë ±ë Âé¤ì“°렱렠|
SJIS-WIN | c3abc2a0c2b1c3abc2a0c29ac3a9c299c2a4c3acc283c2acc3acc286c2b0c3abc2a0c2b1c3abc2a0c296 | テォツ?ツアテォツ?ツ堙ゥツ卍、テャツδャテャツ?ーテォツ?ツアテォツ?ツ |
EUC-JP | c3abc2a0c2b1c3abc2a0c29ac3a9c299c2a4c3acc283c2acc3acc286c2b0c3abc2a0c2b1c3abc2a0c296 | 谷?賊谷??辿?造狸?測狸?属谷?賊谷?? |
UTF-8 | c3abc2a0c2b1c3abc2a0c29ac3a9c299c2a4c3acc283c2acc3acc286c2b0c3abc2a0c2b1c3abc2a0c296 | ë ±ë é¤ì¬ì°ë ±ë |
UHC | c3abc2a0c2b1c3abc2a0c29ac3a9c299c2a4c3acc283c2acc3acc286c2b0c3abc2a0c2b1c3abc2a0c296 | 챘혻짹챘혻혳챕혲짚챙혘짭챙혛째챘혻짹챘혻혯 |