同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2b1c3abc2a0c297c3a7c2a7c2a9c3acc284c29cc3acc283c2b7c3abc2a0c2b1c3abc2a0c297c3a8c299c295렱렗秩서샷렱렗處
SJIS-WINc3abc2a0c2b1c3abc2a0c297c3a7c2a7c2a9c3acc284c29cc3acc283c2b7c3abc2a0c2b1c3abc2a0c297c3a8c299c295テォツ?ツアテォツ?ツ療ァツァツゥテャツ?愿ャツδキテォツ?ツアテォツ?ツ療ィツ卍
EUC-JPc3abc2a0c2b1c3abc2a0c297c3a7c2a7c2a9c3acc284c29cc3acc283c2b7c3abc2a0c2b1c3abc2a0c297c3a8c299c295谷?賊谷??巽則息狸??狸?揃谷?賊谷??竪??
UTF-8c3abc2a0c2b1c3abc2a0c297c3a7c2a7c2a9c3acc284c29cc3acc283c2b7c3abc2a0c2b1c3abc2a0c297c3a8c299c295렱렗秩서샷렱렗處
UHCc3abc2a0c2b1c3abc2a0c297c3a7c2a7c2a9c3acc284c29cc3acc283c2b7c3abc2a0c2b1c3abc2a0c297c3a8c299c295챘혻짹챘혻혰챌짠짤챙혙혵챙혘쨌챘혻짹챘혻혰챔혲혮