同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2b1c3abc2a0c296c3acc285c294c3abc2a0c2b1c3abc2a0c29ac3a9c2a9c283c3acc284c29cc3acc284c2a6렱렖셔렱렚驃서섦
SJIS-WINc3abc2a0c2b1c3abc2a0c296c3acc285c294c3abc2a0c2b1c3abc2a0c29ac3a9c2a9c283c3acc284c29cc3acc284c2a6テォツ?ツアテォツ?ツ姪ャツ?氾ォツ?ツアテォツ?ツ堙ゥツゥツεャツ?愿ャツ?ヲ
EUC-JPc3abc2a0c2b1c3abc2a0c296c3acc285c294c3abc2a0c2b1c3abc2a0c29ac3a9c2a9c283c3acc284c29cc3acc284c2a6谷?賊谷??狸??谷?賊谷??辿息?狸??狸?側
UTF-8c3abc2a0c2b1c3abc2a0c296c3acc285c294c3abc2a0c2b1c3abc2a0c29ac3a9c2a9c283c3acc284c29cc3acc284c2a6렱렖셔렱렚驃서섦
UHCc3abc2a0c2b1c3abc2a0c296c3acc285c294c3abc2a0c2b1c3abc2a0c29ac3a9c2a9c283c3acc284c29cc3acc284c2a6챘혻짹챘혻혯챙혚혬챘혻짹챘혻혳챕짤혘챙혙혵챙혙짝