同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2b1c3abc2a0c296c3acc285c28cc3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc283c2b4c3acc284c2a4렱렖셌렱렚裂샴설
SJIS-WINc3abc2a0c2b1c3abc2a0c296c3acc285c28cc3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc283c2b4c3acc284c2a4テォツ?ツアテォツ?ツ姪ャツ?古ォツ?ツアテォツ?ツ堙ッツヲツ?テャツδエテャツ?、
EUC-JPc3abc2a0c2b1c3abc2a0c296c3acc285c28cc3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc283c2b4c3acc284c2a4谷?賊谷??狸??谷?賊谷??誰側?狸?卒狸?造
UTF-8c3abc2a0c2b1c3abc2a0c296c3acc285c28cc3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc283c2b4c3acc284c2a4렱렖셌렱렚裂샴설
UHCc3abc2a0c2b1c3abc2a0c296c3acc285c28cc3abc2a0c2b1c3abc2a0c29ac3afc2a6c2a0c3acc283c2b4c3acc284c2a4챘혻짹챘혻혯챙혚혣챘혻짹챘혻혳챦짝혻챙혘쨈챙혙짚