同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2b1c3a7c2adc2aec3a3c281c290c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c298 | ë ±ç®ãÂÂ렯렱렯론|
SJIS-WIN | c3abc2a0c2b1c3a7c2adc2aec3a3c281c290c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c298 | テォツ?ツアテァツュツョテ」ツ?静ォツ?ツッテォツ?ツアテォツ?ツッテォツ。ツ |
EUC-JP | c3abc2a0c2b1c3a7c2adc2aec3a3c281c290c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c298 | 谷?賊巽足速達??谷?俗谷?賊谷?俗谷臓? |
UTF-8 | c3abc2a0c2b1c3a7c2adc2aec3a3c281c290c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c298 | ë ±ç®ãë ¯ë ±ë ¯ë¡ |
UHC | c3abc2a0c2b1c3a7c2adc2aec3a3c281c290c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c298 | 챘혻짹챌짯짰찾혖혨챘혻짱챘혻짹챘혻짱챘징혱 |