同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2b1c3a7c281c291c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2b0c3acc296c28fc3abc2a1c285c3acc285c2b0렱灑렻렯렰얏롅셰
SJIS-WINc3abc2a0c2b1c3a7c281c291c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2b0c3acc296c28fc3abc2a1c285c3acc285c2b0テォツ?ツアテァツ?妥ォツ?ツサテォツ?ツッテォツ?ツーテャツ鳴湘ォツ。ツ?ャツ?ー
EUC-JPc3abc2a0c2b1c3a7c281c291c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2b0c3acc296c28fc3abc2a1c285c3acc285c2b0谷?賊巽??谷?損谷?俗谷?属狸??谷臓?狸?属
UTF-8c3abc2a0c2b1c3a7c281c291c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2b0c3acc296c28fc3abc2a1c285c3acc285c2b0렱灑렻렯렰얏롅셰
UHCc3abc2a0c2b1c3a7c281c291c3abc2a0c2bbc3abc2a0c2afc3abc2a0c2b0c3acc296c28fc3abc2a1c285c3acc285c2b0챘혻짹챌혖혩챘혻쨩챘혻짱챘혻째챙혯혧챘징혚챙혚째