同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2b1c3a5c2adc2bac3abc2a0c2b1c3acc284c2a4c3abc2a0c2b1c3a5c2adc2bac3abc2a0c2b1c3acc284c2a44d | ë ±åº렱ì¤렱åº렱ì¤M |
SJIS-WIN | c3abc2a0c2b1c3a5c2adc2bac3abc2a0c2b1c3acc284c2a4c3abc2a0c2b1c3a5c2adc2bac3abc2a0c2b1c3acc284c2a44d | テォツ?ツアテ・ツュツコテォツ?ツアテャツ?、テォツ?ツアテ・ツュツコテォツ?ツアテャツ?、M |
EUC-JP | c3abc2a0c2b1c3a5c2adc2bac3abc2a0c2b1c3acc284c2a4c3abc2a0c2b1c3a5c2adc2bac3abc2a0c2b1c3acc284c2a44d | 谷?賊奪足尊谷?賊狸?造谷?賊奪足尊谷?賊狸?造M |
UTF-8 | c3abc2a0c2b1c3a5c2adc2bac3abc2a0c2b1c3acc284c2a4c3abc2a0c2b1c3a5c2adc2bac3abc2a0c2b1c3acc284c2a44d | ë ±åºë ±ì¤ë ±åºë ±ì¤M |
UHC | c3abc2a0c2b1c3a5c2adc2bac3abc2a0c2b1c3acc284c2a4c3abc2a0c2b1c3a5c2adc2bac3abc2a0c2b1c3acc284c2a44d | 챘혻짹책짯쨘챘혻짹챙혙짚챘혻짹책짯쨘챘혻짹챙혙짚M |