同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2b1c3a4c2bec29dc3abc2a1c28cc3acc284c2bcc3acc283c2b9c3abc2a0c2b1c3a4c2bec29dc3abc2a1c28c | ë ±ä¾Âë¡Âì¼ì¹렱ä¾Âë¡ |
SJIS-WIN | c3abc2a0c2b1c3a4c2bec29dc3abc2a1c28cc3acc284c2bcc3acc283c2b9c3abc2a0c2b1c3a4c2bec29dc3abc2a1c28c | テォツ?ツアテ、ツセツ敕ォツ。ツ古ャツ?シテャツδケテォツ?ツアテ、ツセツ敕ォツ。ツ |
EUC-JP | c3abc2a0c2b1c3a4c2bec29dc3abc2a1c28cc3acc284c2bcc3acc283c2b9c3abc2a0c2b1c3a4c2bec29dc3abc2a1c28c | 谷?賊辰他?谷臓?狸?村狸?孫谷?賊辰他?谷臓? |
UTF-8 | c3abc2a0c2b1c3a4c2bec29dc3abc2a1c28cc3acc284c2bcc3acc283c2b9c3abc2a0c2b1c3a4c2bec29dc3abc2a1c28c | ë ±ä¾ë¡ì¼ì¹ë ±ä¾ë¡ |
UHC | c3abc2a0c2b1c3a4c2bec29dc3abc2a1c28cc3acc284c2bcc3acc283c2b9c3abc2a0c2b1c3a4c2bec29dc3abc2a1c28c | 챘혻짹채쩐혶챘징혣챙혙쩌챙혘쨔챘혻짹채쩐혶챘징혣 |