同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2b0c3abc2a0c2afc3abc2a0c2bdc3acc285c28dc3acc285c298렯렽렯렰렯렽셍션
SJIS-WINc3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2b0c3abc2a0c2afc3abc2a0c2bdc3acc285c28dc3acc285c298テォツ?ツッテォツ?ツステォツ?ツッテォツ?ツーテォツ?ツッテォツ?ツステャツ?催ャツ?
EUC-JPc3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2b0c3abc2a0c2afc3abc2a0c2bdc3acc285c28dc3acc285c298谷?俗谷?遜谷?俗谷?属谷?俗谷?遜狸??狸??
UTF-8c3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2b0c3abc2a0c2afc3abc2a0c2bdc3acc285c28dc3acc285c298렯렽렯렰렯렽셍션
UHCc3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2b0c3abc2a0c2afc3abc2a0c2bdc3acc285c28dc3acc285c298챘혻짱챘혻쩍챘혻짱챘혻째챘혻짱챘혻쩍챙혚혥챙혚혱