同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2a1c3abc2a0c2afc3abc2a0c2bdc3acc285c2a4c3acc284c2804d | 렯렽렯렡렯렽젤ìÂÂM |
SJIS-WIN | c3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2a1c3abc2a0c2afc3abc2a0c2bdc3acc285c2a4c3acc284c2804d | テォツ?ツッテォツ?ツステォツ?ツッテォツ?ツ。テォツ?ツッテォツ?ツステャツ?、テャツ??M |
EUC-JP | c3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2a1c3abc2a0c2afc3abc2a0c2bdc3acc285c2a4c3acc284c2804d | 谷?俗谷?遜谷?俗谷?臓谷?俗谷?遜狸?造狸??M |
UTF-8 | c3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2a1c3abc2a0c2afc3abc2a0c2bdc3acc285c2a4c3acc284c2804d | ë ¯ë ½ë ¯ë ¡ë ¯ë ½ì ¤ìM |
UHC | c3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2a1c3abc2a0c2afc3abc2a0c2bdc3acc285c2a4c3acc284c2804d | 챘혻짱챘혻쩍챘혻짱챘혻징챘혻짱챘혻쩍챙혚짚챙혙?M |