同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2966bc3abc2a0c2afc3abc2a0c2bcc3acc285c2a8c3acc285c298렯렽렯렖k렯렼셨션
SJIS-WINc3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2966bc3abc2a0c2afc3abc2a0c2bcc3acc285c2a8c3acc285c298テォツ?ツッテォツ?ツステォツ?ツッテォツ?ツ北テォツ?ツッテォツ?ツシテャツ?ィテャツ?
EUC-JPc3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2966bc3abc2a0c2afc3abc2a0c2bcc3acc285c2a8c3acc285c298谷?俗谷?遜谷?俗谷??k谷?俗谷?村狸?即狸??
UTF-8c3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2966bc3abc2a0c2afc3abc2a0c2bcc3acc285c2a8c3acc285c298렯렽렯렖k렯렼셨션
UHCc3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c2966bc3abc2a0c2afc3abc2a0c2bcc3acc285c2a8c3acc285c298챘혻짱챘혻쩍챘혻짱챘혻혯k챘혻짱챘혻쩌챙혚짢챙혚혱