同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c28fc3abc2a0c2afc3abc2a0c2bcc3acc283c2b7c3acc285c295렯렽렯렏렯렼샷셕
SJIS-WINc3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c28fc3abc2a0c2afc3abc2a0c2bcc3acc283c2b7c3acc285c295テォツ?ツッテォツ?ツステォツ?ツッテォツ?ツ湘ォツ?ツッテォツ?ツシテャツδキテャツ?
EUC-JPc3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c28fc3abc2a0c2afc3abc2a0c2bcc3acc283c2b7c3acc285c295谷?俗谷?遜谷?俗谷??谷?俗谷?村狸?揃狸??
UTF-8c3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c28fc3abc2a0c2afc3abc2a0c2bcc3acc283c2b7c3acc285c295렯렽렯렏렯렼샷셕
UHCc3abc2a0c2afc3abc2a0c2bdc3abc2a0c2afc3abc2a0c28fc3abc2a0c2afc3abc2a0c2bcc3acc283c2b7c3acc285c295챘혻짱챘혻쩍챘혻짱챘혻혧챘혻짱챘혻쩌챙혘쨌챙혚혮