同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2afc3abc2a0c2b3c3abc2a0c2afc3abc2a0c2b6c3acc285c288c3acc286c2bdc3abc2a0c2afc3abc2a1c2834d | 렯렳렯렶ì Âì½렯ë¡ÂM |
SJIS-WIN | c3abc2a0c2afc3abc2a0c2b3c3abc2a0c2afc3abc2a0c2b6c3acc285c288c3acc286c2bdc3abc2a0c2afc3abc2a1c2834d | テォツ?ツッテォツ?ツウテォツ?ツッテォツ?ツカテャツ?暗ャツ?ステォツ?ツッテォツ。ツギ |
EUC-JP | c3abc2a0c2afc3abc2a0c2b3c3abc2a0c2afc3abc2a0c2b6c3acc285c288c3acc286c2bdc3abc2a0c2afc3abc2a1c2834d | 谷?俗谷?続谷?俗谷?其狸??狸?遜谷?俗谷臓?M |
UTF-8 | c3abc2a0c2afc3abc2a0c2b3c3abc2a0c2afc3abc2a0c2b6c3acc285c288c3acc286c2bdc3abc2a0c2afc3abc2a1c2834d | ë ¯ë ³ë ¯ë ¶ì ì½ë ¯ë¡M |
UHC | c3abc2a0c2afc3abc2a0c2b3c3abc2a0c2afc3abc2a0c2b6c3acc285c288c3acc286c2bdc3abc2a0c2afc3abc2a1c2834d | 챘혻짱챘혻쨀챘혻짱챘혻쨋챙혚혞챙혛쩍챘혻짱챘징혘M |