同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c298c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2b04d | 렯렱렯ë¡Â렯렱렯렰M |
SJIS-WIN | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c298c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2b04d | テォツ?ツッテォツ?ツアテォツ?ツッテォツ。ツ佚ォツ?ツッテォツ?ツアテォツ?ツッテォツ?ツーM |
EUC-JP | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c298c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2b04d | 谷?俗谷?賊谷?俗谷臓?谷?俗谷?賊谷?俗谷?属M |
UTF-8 | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c298c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2b04d | ë ¯ë ±ë ¯ë¡ë ¯ë ±ë ¯ë °M |
UHC | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c298c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2b04d | 챘혻짱챘혻짹챘혻짱챘징혱챘혻짱챘혻짹챘혻짱챘혻째M |