同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c295c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2a14c | 렯렱렯ë¡Â렯렱렯렡L |
SJIS-WIN | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c295c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2a14c | テォツ?ツッテォツ?ツアテォツ?ツッテォツ。ツ陛ォツ?ツッテォツ?ツアテォツ?ツッテォツ?ツ。L |
EUC-JP | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c295c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2a14c | 谷?俗谷?賊谷?俗谷臓?谷?俗谷?賊谷?俗谷?臓L |
UTF-8 | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c295c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2a14c | ë ¯ë ±ë ¯ë¡ë ¯ë ±ë ¯ë ¡L |
UHC | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c295c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2a14c | 챘혻짱챘혻짹챘혻짱챘징혮챘혻짱챘혻짹챘혻짱챘혻징L |