同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c292c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2927a | 렯렱렯ë¡Â렯렱렯ë Âz |
SJIS-WIN | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c292c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2927a | テォツ?ツッテォツ?ツアテォツ?ツッテォツ。ツ津ォツ?ツッテォツ?ツアテォツ?ツッテォツ?ツ築 |
EUC-JP | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c292c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2927a | 谷?俗谷?賊谷?俗谷臓?谷?俗谷?賊谷?俗谷??z |
UTF-8 | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c292c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2927a | ë ¯ë ±ë ¯ë¡ë ¯ë ±ë ¯ë z |
UHC | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a1c292c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2927a | 챘혻짱챘혻짹챘혻짱챘징혪챘혻짱챘혻짹챘혻짱챘혻혪z |