同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bec3acc284c2bcc3acc286c29cc3acc284c2bcc3acc285c2a4렯렱렯렾센솜센셤
SJIS-WINc3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bec3acc284c2bcc3acc286c29cc3acc284c2bcc3acc285c2a4テォツ?ツッテォツ?ツアテォツ?ツッテォツ?ツセテャツ?シテャツ?愿ャツ?シテャツ?、
EUC-JPc3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bec3acc284c2bcc3acc286c29cc3acc284c2bcc3acc285c2a4谷?俗谷?賊谷?俗谷?他狸?村狸??狸?村狸?造
UTF-8c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bec3acc284c2bcc3acc286c29cc3acc284c2bcc3acc285c2a4렯렱렯렾센솜센셤
UHCc3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bec3acc284c2bcc3acc286c29cc3acc284c2bcc3acc285c2a4챘혻짱챘혻짹챘혻짱챘혻쩐챙혙쩌챙혛혵챙혙쩌챙혚짚