同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bec3acc284c2bcc3acc285c28cc3acc284c2bcc3acc285c2a44d렯렱렯렾센셌센셤M
SJIS-WINc3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bec3acc284c2bcc3acc285c28cc3acc284c2bcc3acc285c2a44dテォツ?ツッテォツ?ツアテォツ?ツッテォツ?ツセテャツ?シテャツ?古ャツ?シテャツ?、M
EUC-JPc3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bec3acc284c2bcc3acc285c28cc3acc284c2bcc3acc285c2a44d谷?俗谷?賊谷?俗谷?他狸?村狸??狸?村狸?造M
UTF-8c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bec3acc284c2bcc3acc285c28cc3acc284c2bcc3acc285c2a44d렯렱렯렾센셌센셤M
UHCc3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bec3acc284c2bcc3acc285c28cc3acc284c2bcc3acc285c2a44d챘혻짱챘혻짹챘혻짱챘혻쩐챙혙쩌챙혚혣챙혙쩌챙혚짚M