同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2adc3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bc4c | 렯렱렯ë Â렯렱렯렼L |
SJIS-WIN | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2adc3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bc4c | テォツ?ツッテォツ?ツアテォツ?ツッテォツ?ツュテォツ?ツッテォツ?ツアテォツ?ツッテォツ?ツシL |
EUC-JP | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2adc3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bc4c | 谷?俗谷?賊谷?俗谷?足谷?俗谷?賊谷?俗谷?村L |
UTF-8 | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2adc3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bc4c | ë ¯ë ±ë ¯ë ë ¯ë ±ë ¯ë ¼L |
UHC | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2adc3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2bc4c | 챘혻짱챘혻짹챘혻짱챘혻짯챘혻짱챘혻짹챘혻짱챘혻쩌L |