同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2a9c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2ad4d | 렯렱렯렩렯렱렯ë ÂM |
SJIS-WIN | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2a9c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2ad4d | テォツ?ツッテォツ?ツアテォツ?ツッテォツ?ツゥテォツ?ツッテォツ?ツアテォツ?ツッテォツ?ツュM |
EUC-JP | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2a9c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2ad4d | 谷?俗谷?賊谷?俗谷?息谷?俗谷?賊谷?俗谷?足M |
UTF-8 | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2a9c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2ad4d | ë ¯ë ±ë ¯ë ©ë ¯ë ±ë ¯ë M |
UHC | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2a9c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c2ad4d | 챘혻짱챘혻짹챘혻짱챘혻짤챘혻짱챘혻짹챘혻짱챘혻짯M |