同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c29fc3abc2a0c2afc3abc2a0c2b2c3abc2a0c2afc3abc2a1c28d4d | 렯렱렯ë Â렯렲렯ë¡ÂM |
SJIS-WIN | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c29fc3abc2a0c2afc3abc2a0c2b2c3abc2a0c2afc3abc2a1c28d4d | テォツ?ツッテォツ?ツアテォツ?ツッテォツ?ツ淌ォツ?ツッテォツ?ツイテォツ?ツッテォツ。ツ庚 |
EUC-JP | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c29fc3abc2a0c2afc3abc2a0c2b2c3abc2a0c2afc3abc2a1c28d4d | 谷?俗谷?賊谷?俗谷??谷?俗谷?族谷?俗谷臓?M |
UTF-8 | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c29fc3abc2a0c2afc3abc2a0c2b2c3abc2a0c2afc3abc2a1c28d4d | ë ¯ë ±ë ¯ë ë ¯ë ²ë ¯ë¡M |
UHC | c3abc2a0c2afc3abc2a0c2b1c3abc2a0c2afc3abc2a0c29fc3abc2a0c2afc3abc2a0c2b2c3abc2a0c2afc3abc2a1c28d4d | 챘혻짱챘혻짹챘혻짱챘혻혺챘혻짱챘혻짼챘혻짱챘징혥M |