同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2bdc28ac3abc2a0c29fc3a7c287c2bcc3abc2a0c297c3afc2a7c2a3c3abc2a0c28dc3a5c29dc280c3abc2a0c296齊렟燼렗泥렍址렖
SJIS-WINc3a9c2bdc28ac3abc2a0c29fc3a7c287c2bcc3abc2a0c297c3afc2a7c2a3c3abc2a0c28dc3a5c29dc280c3abc2a0c296テゥツスツ甘ォツ?ツ淌ァツ?シテォツ?ツ療ッツァツ」テォツ?ツ催・ツ敖?テォツ?ツ
EUC-JPc3a9c2bdc28ac3abc2a0c29fc3a7c287c2bcc3abc2a0c297c3afc2a7c2a3c3abc2a0c28dc3a5c29dc280c3abc2a0c296辿遜?谷??巽?村谷??誰則贈谷??奪??谷??
UTF-8c3a9c2bdc28ac3abc2a0c29fc3a7c287c2bcc3abc2a0c297c3afc2a7c2a3c3abc2a0c28dc3a5c29dc280c3abc2a0c296齊렟燼렗泥렍址렖
UHCc3a9c2bdc28ac3abc2a0c29fc3a7c287c2bcc3abc2a0c297c3afc2a7c2a3c3abc2a0c28dc3a5c29dc280c3abc2a0c296챕쩍혡챘혻혺챌혝쩌챘혻혰챦짠짙챘혻혥책혶?챘혻혯